state = {
	id = 414
	name = "STATE_414"
	resources = {
		tungsten = 2.000
	}

	history = {
		owner = TAL
		set_variable = { state_renewable_capacity_factor_modifier_var = 0.888 }
		victory_points = {
			12769 5 #Ghazni
		}
		victory_points = { #Kabul
			10737 10
		}
		buildings = {
			infrastructure = 1
			internet_station = 0
			air_base = 6
			fossil_powerplant = 2
		}
		add_core_of = AFG
		add_core_of = TAL
		set_variable = { productivity_state_var = 237 }

		add_province_modifier = {
			static_modifiers = { terrain_kabul }
			province = { id = 10737 }
		}
		add_province_modifier = {
			static_modifiers = { terrain_ghanzi }
			province = { id = 12769 }
		}
		2017.1.1 = {
			owner = AFG 
			TAL = {
				set_province_controller = 5082
			}
		} 
	}

	provinces = {
		5082 10737 12769 14687 14689 14697 16279
	}
	manpower = 9213280
	buildings_max_level_factor = 1.000
	state_category = state_08
}
